About me

I’m Malene Kristensen, a skilled character animator based in Denmark, I am actively seeking opportunities in both studio and remote settings, specializing in 2D and 3D animation.
Having completed my education at The Animation Workshop, I possess strong skills in traditional as well as stylized animation, with experience in the entire production pipeline for animated short films. I am proficient in tools such as Toon Boom Harmony, TV Paint, Maya Autodesk, and traditional hand-drawn animation, I am adaptable and eager to acquire new skills and work with different programs.
Experience
2026
Viborg, Denmark (Remote)
2D Animator
• Animation Artist for the reanimation of the show "Over the Garden Wall", for the 11th Anniversary.
Software used: Tvpaint, After effects, Premiere
2025
(Remote)
2025
Billund, Denmark
2D Animator
• Animator and cleanup artist for credit-animation in "Caught Stealing" 2025
2025
Copenhagen, Denmark (Remote)
2D Lead Animator
• Leading the Animation team for the production of the short film “Lyden af at give slip”.
• Development of Animation tools for Odyssey (Unreal Enigine) & TVPaint.
2025
Copenhagen, Denmark (Remote)
EDUCATION
PANEURAMA LABS - Animation, Acting, Drama!!!
• 2-week intensive acting for Animation course taught by Animation Supervisor Alexis Wanneroy and Lead animator Daniel Callaby from Fortiche Production. Course work: 3D animation
2024 & 2025
Viborg, Denmark - Paris, France
BA Character Animation
• Bachelor in Animation with focus on Traditional Animation, Paper Animation, 3D Animation, Storytelling, Character & Concept design, Teamwork, Pipeline.
2020 - 2024
Viborg, Denmark
Motion Graphic Design
• 6-week course about the basics of Motions Design, Visual Storytelling, Comping and Infographics. Software: Adobe After effects.
2024
Copenhagen, Denmark
Classical Drawing
• One Semester of Classical Life Drawing and Drawing Fundamentals along with Croquis, Still Life, Perspective and Color theory.
2019
Viborg, Denmark
Game Development
• One semester of Game Art and Animation, Game Theory, Basic C# Programming and Game Development in Unity.
2018
Vallekilde, Denmark
2D Animator
• Animator, cleanup & coloring artist for animated sequence in the documentary “Momentum: The story of Bernt Marius Rørstad”.
2024
Oslo, Norway (Remote)
2D Animation Intern
• 2D cut-out Animator for the TV-show "HØJ" for the channel DR1.
2023
Copenhagen, Denmark
2D Animator
• Animator, Character designer & Storyboard artist for the Graduation production of the short film "Judgement".
2022 - 2023
Viborg, Denmark
2D Animator
• Animator, Character designer & Storyboard artist for the Commercial project "Dont Kill The Mood" for Viborg Animation Festival.
2021 - 2022
Viborg, Denmark
2D Animator
• Animator, Character designer & Storyboard artist for student Short-Short project "Beneath the Shell".
2021
Viborg, Denmark
2D Graphics Artist
• Graphics Artist & Illustrator for "Foldberg life", Online video courses.
2019
Roslev, Denmark (Remote)
Lead Animator
• Lead Animator & Art Director for student game project "Debbies Diner".
2018
Vallekilde, Denmark
Experience
EDUCATION
PANEURAMA LABS - Animation, Acting, Drama!!!
• 2-week intensive acting for Animation course taught by Animation Supervisor Alexis Wanneroy and Lead animator Daniel Callaby from Fortiche Production. Course work: 3D animation
2024 & 2025
Viborg, Denmark - Paris, France
BA Character Animation
• Bachelor in Animation with focus on Traditional Animation, Paper Animation, 3D Animation, Storytelling, Character & Concept design, Teamwork, Pipeline.
2020 - 2024
Viborg, Denmark
Motion Graphic Design
• 6-week course about the basics of Motions Design, Visual Storytelling, Comping and Infographics. Software: Adobe After effects.
2024
Copenhagen, Denmark
2026
Viborg, Denmark (Remote)
2D Animator
• Animation Artist for the reanimation of the show "Over the Garden Wall", for the 11th Anniversary.
Software used: Tvpaint, After effects, Premiere
2025
(Remote)
2025
Billund, Denmark
2D Animator
• Animator and cleanup artist for credit-animation in "Caught Stealing" 2025
2025
Copenhagen, Denmark (Remote)
2D Lead Animator
• Leading the Animation team for the production of the short film “Lyden af at give slip”.
• Development of Animation tools for Odyssey (Unreal Enigine) & TVPaint.
2025
Copenhagen, Denmark (Remote)
Classical Drawing
• One Semester of Classical Life Drawing and Drawing Fundamentals along with Croquis, Still Life, Perspective and Color theory.
2019
Viborg, Denmark
Game Development
• One semester of Game Art and Animation, Game Theory, Basic C# Programming and Game Development in Unity.
2018
Vallekilde, Denmark
SOFTWARE
TVpaint
ToonBoom Harmony
Autodesk Maya
Adobe Photoshop
Adobe After Effect
Adobe PremierePro
Odyssey (Unreal Engine)
Procreate Dreams
Unity
Adobe Animate cc
Adobe Illustrator
SKILLSET
2D Animation
3D Animation
2D cut-out (rigged) Animation
Paper Animation
Character Layout & Posing
Character Concept & design
Motion Graphic Design
Visual Storytelling
Infographics & Illustration
Classical Figure Draftsmanship
SOFT SKILLSET
Teamwork
Pipeline
Organization
LANGUAGE
Danish Native
English Fluent
German B1/Intermidiate
French A1/Beginner


