About me

I’m Malene Kristensen, a skilled character animator based in Denmark, I am actively seeking opportunities in both studio and remote settings, specializing in 2D and 3D animation.
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Having completed my education at The Animation Workshop, I possess strong skills in traditional as well as stylized animation, with experience in the entire production pipeline for animated short films. I am proficient in tools such as Toon Boom Harmony, TV Paint, Maya Autodesk, and traditional hand-drawn animation, I am adaptable and eager to acquire new skills and work with different programs.
Experience
EDUCATION

2025
Copenhagen, Denmark (Remote)
2D Lead Animator
• Leading the Animation team for the production of the short film “Lyden af at give slip”.
• Development of Animation tools for Odyssey (Unreal Enigine) & TVPaint.

2025
Copenhagen, Denmark (Remote)
2D Animator
• Animator, cleanup & coloring artist for animated sequence in the documentary “Momentum: The story of Bernt Marius Rørstad”.

2024
Oslo, Norway (Remote)
PANEURAMA LABS - Animation, Acting, Drama!!!
• 2-week intensive acting for Animation course taught by Animation Supervisor Alexis Wanneroy and Lead animator Daniel Callaby from Fortiche Production. Course work: 3D animation

2024 & 2025
Viborg, Denmark - Paris, France
BA Character Animation
• Bachelor in Animation with focus on Traditional Animation, Paper Animation, 3D Animation, Storytelling, Character & Concept design, Teamwork, Pipeline.

2020 - 2024
Viborg, Denmark
Motion Graphic Design
• 6-week course about the basics of Motions Design, Visual Storytelling, Comping and Infographics. Software: Adobe After effects.
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2024
Copenhagen, Denmark
2D Animation Intern
• 2D cut-out Animator for the TV-show "HØJ" for the channel DR1.
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2023
Copenhagen, Denmark
2D Animator
• Animator, Character designer & Storyboard artist for the Graduation production of the short film "Judgement".

2022 - 2023
Viborg, Denmark
Classical Drawing
• One Semester of Classical Life Drawing and Drawing Fundamentals along with Croquis, Still Life, Perspective and Color theory.
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2019
Viborg, Denmark
Game Development
• One semester of Game Art and Animation, Game Theory, Basic C# Programming and Game Development in Unity.
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2018
Vallekilde, Denmark
2D Animator
• Animator, Character designer & Storyboard artist for the Commercial project "Dont Kill The Mood" for Viborg Animation Festival.
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2021 - 2022
Viborg, Denmark
2D Animator
• Animator, Character designer & Storyboard artist for student "Short-Short" project "Beneath the Shell".

2021
Viborg, Denmark
2D Graphics Artist
• Graphics Artist & Illustrator for "Foldberg life", Online video courses.
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2019
Roslev, Denmark (Remote)
Lead Animator
• Lead Animator & Art Director for student game project "Debbies Diner".
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2018
Vallekilde, Denmark
SOFTWARE
TVpaint
​ToonBoom Harmony
​Autodesk Maya
​Adobe Photoshop
​Adobe After Effect
​Adobe PremierePro
Odyssey (Unreal Engine)
​Procreate Dreams
Unity
​Adobe Animate cc
​Adobe Illustrator​
SKILLSET
2D Animation
​3D Animation
​2D cut-out (rigged) Animation
​Paper Animation
​Character Layout & Posing
​Character Concept & design
​Motion Graphic Design
​Visual Storytelling
​Infographics & Illustration
​Classical Figure Draftsmanship​
SOFT SKILLSET
Teamwork
Pipeline
Organization
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LANGUAGE
Danish Native
English Fluent
German B1/Intermidiate
French A1/Beginner